NightingNail - UI/UX

As the primary UI/UX artist for my university capstone project NightingNail, I had the exciting and challenging task of working on all of our main gameplay screens, including their visuals and interactions.
Through constant iteration and feedback from both my team and play testers, we were able to accomplish something that was both intuitive and aesthetically congruent with the rest of the game. 
Due to the asymmetrical pvp nature of the game, my main goal was to ensure that both players could easily understand their character’s mechanics and purpose through careful UI design and placement consideration.
 Check out NightingNail on Steam!

Gameplay/HUD screen animation schowcase